Netduino Crazyflie Joystick Shield Remote Control V1.0

Sometimes you start with a goal in mind then a couple of days later you have built something interesting but totally unrelated to what you originally intended to do….

I have several devices (both Netduino & Arduino) which I want to use to collect and upload data to the cloud so I can monitor the resource usage of my house.

I had read Clemens Vaster post on Service Assisted Communication and I was planning to use a Windows Server Essentials 2012 box I have running 24/7 in the hallway to forward updates to the cloud.

I wanted to connect the remote data acquisition nodes directly to the server using their baked in nRF24L01+ support. On the server end the Crazyradio 2.4 Hhz nRF24LU1 USB dongle looked ideal. After some initial positive results I found that the CrazyRadio firmware had been implemented in a way that made it not suitable for my application. (I even considered downloading the BitCraze development VM and building my own custom firmware)

After spending a few hours trying to get the CrazyRadio dongle working I looked at my Crazyflie Nano QuadCopter sitting on the bookshelf.

Then I realised what I really needed is a more portable Crazyflie remote control unit so I didn’t have to unpack my laptop. So two nights later I have a proof of concept Netduino based Crazyflie Nanocopter remote control unit.

CrazyFlie nano copter and Netduino Based Remote

CrazyFlie Netduino based Remote

Bill on Materials (Prices as at Jan 2014)

This software was built using tooling created and shared by others.

Big thanks to

Jakub Bartkowiak – Gralin.NETMF.Nordic.NRF24L01Plus

Antao Almada – HydraMF.BitConverter

Mike McCauley – NRF24 library for Arduino.

I used the NRF24 CrazyFlie emulator to debug my project. No doubt stopping me crashing my Crazyflie many times while debugging.

The Joystick shield has to be modified to work with the common Netduino nRF24L01 libraries which use interrupts rather than polling.

The joystick on the shield is for roll and pitch, the external joystick is for thrust and yaw. The first version of the JoystickShieldnRF24l01V1.0 is pretty basic but I’ll try and enhance it over the next couple of posts.

Remote control 4WD robot build part2

I finally had some time to finish off the 4WD robot I first blogged about in February this year.

robot and remote control

Netduino 4wd robot and remote control unit

When I fired up the robot the nrf24L01 module on the embedded coolness shield was having some problems with electrical noise from the motors. This noise was causing the wireless module to report errors then stop working. So, based on this article by Pololu I added some noise suppression capacitors. There are two 0.1uF capacitors per motor and they connect the power supply pins to the metal casing of the motor. I have also twisted the motor supply wires and added some capacitors to the motor shield.

Motors with noise suppression capacitors

Netduino 4WD Robot motors with noise suppression capacitors

The Elecfreaks Joystick has to be modified to work with a Netduino. The remote control uses the initial position of the joystick for a calibration offset then sends 4 byte commands to the robot every 250mSec. The first two bytes are the motor directions and the last two are the motor speeds.

_module.OnDataReceived += OnReceive;
_module.OnTransmitFailed += OnSendFailure;
_module.OnTransmitSuccess += OnSendSuccess;

_module.Initialize(SPI.SPI_module.SPI1, Pins.GPIO_PIN_D10, Pins.GPIO_PIN_D9, Pins.GPIO_PIN_D1);
_module.Configure(_ControllerAddress, channel);
_module.Enable();

xOffset = xAxis.Read();
yOffset = yAxis.Read();

_timer = new Timer(SendMessage, null, 250, 250);
Thread.Sleep(Timeout.Infinite);

Then

byte[] command = { motor1Direction, motor2Direction, motor1Speed, motor2Speed };
_module.SendTo(_RobotAddress, command);

After trialling the robot round the house I added a timer to shut the motors down if connectivity was lost. Before adding the noise suppression capacitors I managed to plough the robot into the wall when the radio link failed and the motors were running at close to full speed.

Timer CommunicationsMonitorTimer = newTimer(CommunicationsMonitorTimerProc, null, 500, 500);
void CommunicationsMonitorTimerProc(object status)
{
   if (( DateTime.UtcNow - _MessageLastReceivedAt ) > MessageMaximumInterval)
   {
      Debug.Print("Communications timeout");
      M1Speed.DutyCycle = 0.0;
      M2Speed.DutyCycle = 0.0;
   }
}

Electric Vehicle Camp 2014-06

The Hardware

The software

Flash an LED

OutputPort led = new OutputPort(Pins.ONBOARD_LED, false);
while ( true)
{
   Led.Write(!Led.Read())
   Thread.Sleep(500)
}

Digital Input – Polled

InputPort button = new InputPort(Pins.ONBOARD_SW1, false, Port.ResistorMode.Disabled);
OutputPort led = new OutputPort(Pins.ONBOARD_LED, false);
while (true)
{
   led.Write(button.Read());
   Thread.Sleep(1000);
}

Digital Input – Interrupt

static OutputPort interuptled = new OutputPort(Pins.ONBOARD_LED, false);
InterruptPort button = new InterruptPort(Pins.ONBOARD_SW1, false, Port.ResistorMode.Disabled, Port.InterruptMode.InterruptEdgeHigh);
button.OnInterrupt += new NativeEventHandler(button_OnInterrupt);</span></code>

Thread.Sleep(Timeout.Infinite);
static void button_OnInterrupt(uint data1, uint data2, DateTime time)
{
   interuptled.Write(!interuptled.Read());
}

Analog Input

AnalogInput Sensor = new AnalogInput(Cpu.AnalogChannel.ANALOG_0);
while ( true)
{
   Debug.Print( "Value " + Sensor.Read("F2"));
   Thread.Sleep(500)
}

Pulse Width Modulation Output

AnalogInput brightness = new AnalogInput(AnalogChannels.ANALOG_PIN_A0);
PWM led = new PWM(PWMChannels.PWM_PIN_D5, 1000, 0.0, false);

led.Start();

while (true)
{
   Debug.Print("Brightness " + led.DutyCycle.ToString("F2"));
   led.DutyCycle = brightness.Read();
   Thread.Sleep(500);
}
led.Stop();

Telemetry – Mobile station

Configure the NRF24L01 library for the  elecfreaks Joystick ShieldV2.4, for more detail see this post 

_module.OnDataReceived += OnReceive;
_module.OnTransmitFailed += OnSendFailure;
_module.OnTransmitSuccess += OnSendSuccess;
_module.Initialize(SPI.SPI_module.SPI1, Pins.GPIO_PIN_D10, Pins.GPIO_PIN_D9, Pins.GPIO_PIN_D1);
_module.Configure(myAddress, channel);
_module.Enable();

Timer joystickPositionUpdates = new Timer(JoyStickTimerProc, null, 500, 500);
Thread.Sleep( Timeout.Infinite ) ;

Send the data to the base station (converting it from Unicode to ASCII)

private void JoyStickTimerProc(object state)
{
   double xVal = x.Read();
   double yVal = y.Read();
   Debug.Print("X " + xVal.ToString("F1") + " Y &" + yVal.ToString("F1"));

   _module.SendTo(baseStationAddress, Encoding.UTF8.GetBytes( xVal.ToString("F1") + " " + yVal.ToString("F1")));
}

Telemetry – Base Station

Configure the NRF24L01 library for the Embedded Coolness board, for more detail see this post

private readonly NRF24L01Plus _module;

_module.OnDataReceived += OnReceive;
_module.OnTransmitFailed += OnSendFailure;
_module.OnTransmitSuccess += OnSendSuccess;

_module.Initialize(SPI.SPI_module.SPI1, Pins.GPIO_PIN_D7, Pins.GPIO_PIN_D3, Pins.GPIO_PIN_D2);
_module.Configure(_myAddress, channel);
_module.Enable();

Display the inbound message (converting it from ASCII to Unicode)

private void OnReceive(byte[] data)
{
string message = new String(Encoding.UTF8.GetChars(data));
Debug.Print("Receive " + message); ;
}

Freaduino MP3 Music Shield

For code club one of the projects I had been considering was an MP3 player with a simple user interface (UI) based on a joystick providing track next/previous , volume up/down, and pause/play. I looked for suitable Arduino shields which had Netduino driver support. I narrowed the list down to (Prices as at April 2014) these VS1053 based shields

For Code Club I purchased 5 of the Elecfreaks Freaduino shields as the price and on-board joystick made it ideal for our application. The Freaduino MP3 Shield wiki page indicated that the following pins were used by the SPI bus

D10 – Used for SPI Chip Select.
D11 – Used for SPI MOSI.
D12 – Used for SPI MISO.
D13 – Used for SPI SCK.

I initially tried the NetduinoVS1053 library from SoftElectoTech but found that no sound was produced. I tried different pin configurations, format and bitrate music files but nothing worked. I then had a look at the shield schematic and noticed that D11/D12/D13 were not connected to the VS1053, only D10 which is used for chip selected on the MicroSD card socket was connected.

I soldered some jumpers to the board and connected the SPI pins on the ICSP socket to the D11,D12 & D13 on the edge connector and the shield now works. It would be good if elecfreaks could make the pins the SPI bus uses configurable using jumpers or similar.

Modified Freaduino Music Shield

Modified Freaduino Music Shield

The library needs to be initialised with the following pins

Player = newVs1053B(Pins.GPIO_PIN_A1, Pins.GPIO_PIN_A3, Pins.GPIO_PIN_A2, Pins.GPIO_PIN_A0);

The joystick operations can be handled with Interrupts with the following configuration

InterruptPort volumeDownButton = newInterruptPort(Pins.GPIO_PIN_D7, false, Port.ResistorMode.PullUp, Port.InterruptMode.InterruptEdgeLow);

InterruptPort volumeUpButton = newInterruptPort(Pins.GPIO_PIN_D3, false, Port.ResistorMode.PullUp, Port.InterruptMode.InterruptEdgeLow);

InterruptPort nextSongButton = newInterruptPort(Pins.GPIO_PIN_D4, false, Port.ResistorMode.PullUp, Port.InterruptMode.InterruptEdgeLow);

InterruptPort previousSongButton = newInterruptPort(Pins.GPIO_PIN_D6, false, Port.ResistorMode.PullUp, Port.InterruptMode.InterruptEdgeLow);

InterruptPort playStopButton = newInterruptPort(Pins.GPIO_PIN_D5, false, Port.ResistorMode.PullUp, Port.InterruptMode.InterruptEdgeLow);

volumeUpButton.OnInterrupt += new NativeEventHandler(volumeUpButton_OnInterrupt);

volumeDownButton.OnInterrupt += new NativeEventHandler(volumeDownButton_OnInterrupt);

nextSongButton.OnInterrupt += new NativeEventHandler(nextSongButton_OnInterrupt);

previousSongButton.OnInterrupt += new NativeEventHandler(previousSongButton_OnInterrupt);

playStopButton.OnInterrupt += new NativeEventHandler(playStopButton_OnInterrupt);

I could now play MP3 files off the SD card on my Netduino Plus 2 but couldn’t adjust the volume or change the track being played. Using an interrupt based approached for the UI also highlighted some problems with the driver code which I will discuss in a future post.

Remote control 4WD robot build part1

A couple of parcels of parts arrived last week and I have started assembling my next robot project (possibly for code club). It’s a 4WD drive robot with an nRF24L01+ based remote control.

Robot chassis

ElecFreaks 4WD Robot and Remote

Had a slight problem with pin usage, the Embedded Coolness nRF24L01 shield and Pololu Dual MC33926 Motor Shield both use pin D2(irq) & D7(csn). The polulu shield supports some customising of pins so I disconnected D2(Status flag indicator), cut the D7 link (Motor 1 direction input) and wired it to pin D5.

modified motor shield

Pololu Dual MC33926 Modifications

I’m using the nRF24l01 driver from codeplex as basis for both ends of my remote control, code to follow…

Bill of materials (Prices USD as at Feb 2014)